Hi! I'm ZeWei.
I'm a designer and artist with a passion for creating positive and unique experiences in the realm of video games and beyond.




MAIN PROJECTS

Game of the Year - Finalist
PROJECT PULSE
*This project will be releasing on Steam in the coming months.
Project PULSE takes the innate rhythm elements of combat in games and pulls them into a thematic world. Play with your friends and choose characters that represent Melody, Bass, Harmony, and Percussion, fight your way through your city and complete missions to build different musical weapons!

Project PULSE Trailer (no intro)
Responsible for:
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Leading a team of artists, programmers, and fellow designers
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Organizing sprints and communicating with team members to find creative solutions
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Designing and testing rhythm mechanics for engaging combat
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Creating music and sound effects for each instrument, along with programming sound feedback for hitting and missing beats
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Programming UI screens
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Publishing on Steam
PROJECT EIGHT
Project EIGHT is an RPG/Rhythm hybrid game currently being developed in Unreal 4. With an emphasis on interacting with characters and forming relationships through dance, it plans to provide a fresh new take on the integration of rhythm gameplay into other genres.

Project EIGHT α Showcase (November 2020)
Responsible for:
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Creating and ideating with a Design Document and Art Bible
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Programming the core rhythm battle system and dialogue systems using Unreal's Blueprint and Behavior Trees
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Working with concept artists to design character and environment models, UVs, and textures
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Creating inventive music for the dance battle system and overworld
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Playtesting and iterating on the feedback received
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Programming shaders
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Writing engaging dialogue and an overall narrative
KORÉ
Koré is a 3D puzzle game utilizing diorama-esque environments with the dynamics of two seasons.
Using the traits of a Cloud and Water Nymph coupled with the control of seasons, the player can manipulate the environment to bring these two lovers together.

Koré Trailer (STUDENT PROJECT)
Responsible for:
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Creating and ideating with a Design Document and Art Bible
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Organizing sprints and communicating with team members to find creative solutions
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Designing engaging mechanics and puzzles using the diorama block system
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Creating music for the puzzles and menus
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Communicating the team's ideas to peers and professors with presentations, box art, and trailer
MY RESUME
