Designers
Dinah Grant
Casey Heidt
Nathan "ZeWei" Malota
Santiago Medrano Sanchez
Pablo Pueyo Poves
Portrait Artist
Dinah Grant
Writer
Casey Heidt
HACKER HIJINX
2019
You probably should've gone to class more.
Now you’re failing Programming 101, something that’s sure to anger your mom, and the only way to fix it is to hack into your teacher’s computer and change the grade yourself.
Hack into less secure computers—the old lady who sits outside the corner store, the obnoxious 13-year-old from across the street—in order to get money to upgrade your software and develop your skills. There’s one catch, though: you’re not the only one failing. And once one person changes their grade, your teacher is not going to allow it to happen again.
Responsible for:
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Working with a team to design an engaging experience within the limits of the board game format
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Taking art assets and unifying their designs to work best with the team's intended visual aesthetic
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Playtesting the team's designs with several groups and iterating on the feedback received






Starting on the outskirts of the board with a little bit of pocket change, each player must attempt to buy computer viruses of different tiers in order to hack the unexpecting stations of random civilians.
Along your hacking journey, you may occasionally find cards that will either positively or negatively impact you or other players. Be wary of these.
The more computers you hack, the more money you’ll earn from the innocent people you've hacked. In turn, use this money to obtain higher tier viruses.
Ultimately, you´ll have made enough money to purchase a password from the Dark Web, granting you access into your teacher’s computer.
BOXART

Front

Back
PLAYTESTING

