KORÉ

2020

Koré is a 3D puzzle game utilizing diorama-esque environments with the dynamics of two seasons.

Using the traits of a Cloud and Water Nymph coupled with the control of seasons, the player can manipulate the environment to bring these two lovers together.

 

Responsible for:

  • Creating and ideating with a Design Document and Art Bible

  • Organizing sprints and communicating with team members to find creative solutions

  • Designing engaging mechanics and puzzles using the diorama block system

  • Creating music for the puzzles and menus

  • Communicating the team's ideas to peers and professors with presentations, box art, and trailer

Design / Management

                   Nathan "ZeWei" Malota

         Programming / Tech

                   Jasper Gau

                   Claire Rodriguez

         Character / Envrionment Art

                   Naomi Masterson

                   Savannah Shuff

Koré Trailer (STUDENT PROJECT)

Koré Trailer (STUDENT PROJECT)

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LEVEL DESIGN

As Koré is a puzzle game, the level design had to be treated with great care. The diorama design meant that the player would need to think in 360 degrees around the space, and as such the levels account for this.

Watch the walkthrough here!

(Sound on!)